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AI Insights · Timothy · July 2024

Top 5 Entertainment Mascot Games in the UK Q2 2024

In Q2 2024, top entertainment mascot games in the UK saw varying trends in downloads, revenue, and active users. Detailed insights reveal the performance of Minion Rush, Sonic Dash, World of Peppa Pig, Sonic Forces, and SpongeBob Adventures.

Top 5 Entertainment Mascot Games in the UK Q2 2024

In the second quarter of 2024, the top entertainment mascot games in the United Kingdom showcased diverse trends in downloads, revenue, and weekly active users. Here’s a closer look at the performance of these popular games, based on data from Sensor Tower.

Minion Rush: Running game saw fluctuating downloads, peaking at 16.4K in the week of May 27 and dipping to 8.5K in the week of May 6. Revenue for the game hovered around the $1K mark, with a notable increase to $1.3K in the week of June 10. Weekly active users generally ranged between 31.6K and 45.1K, with the highest activity observed in the week of May 27.

Sonic Dash Endless Runner Game experienced a more consistent pattern. Downloads varied from 6.2K to 13.4K, with a noticeable dip in early June. Revenue remained relatively stable, averaging around $700, with a peak at $897 in the final week of June. Weekly active users were steady, maintaining levels between 95.3K and 110.2K.

World of Peppa Pig: Kids Games demonstrated strong revenue performance, consistently bringing in around $30K per week, though it saw a slight decline to $25.1K in early June. Downloads were stable, ranging from 4.5K to 6.9K. Weekly active users remained around the 26K to 29K mark, indicating steady engagement.

Sonic Forces PvP Racing Battle had varied revenue, from $2.5K to $3.7K, with a notable drop to $2.5K in the week of June 10. Downloads showed a downward trend, starting at 6K in early April and decreasing to 3.7K by the end of June. Weekly active users also declined, from 56.5K to 44.3K over the quarter.

SpongeBob Adventures: In A Jam showed a decline in downloads, with numbers falling from 5K in early April to 3.2K by late June. Revenue remained fairly consistent around $5K, with a peak at $6.2K in the week of June 10. Weekly active users ranged from 10.6K to 13.5K, indicating a stable player base.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024